Updated demo
I created a new version of the DirectX wrapper that we were given. This one uses a 2d quad in screen space to blit the textures rather then using DirectX Sprite class.
Check it out.
Rantics for you to enjoy
I created a new version of the DirectX wrapper that we were given. This one uses a 2d quad in screen space to blit the textures rather then using DirectX Sprite class.
Check it out.
Posted by Naveen Nattam at 10:18 PM
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