Tighten the graphics, Proto 1.0




This build mostly has clean up issues

  • Updated the last page in the tutorial to reflect the HUD changes
  • Cleaned up the cannon firing sequence so its a bit tighter
  • Added a flashing 'warning' on the cannon that will indicate what color ball the cannon will fire.
  • Removed the "now playing..." screen so you just go straight to the next level
  • Rejiggered levels 1-3 so they spawn more ballz.
Now that I've added my lil polish elements, its time to get back and get those levels just the right kind of jiggy. Once we have a working set, the next modifications will be a main menu, level selection, and stats on each level - rounding out the game experience. Then to ALPHA!

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