Buns in the Oven (not that kind of bun)
So there are a few cool things coming up on the horizon for me. I may be getting involved in as much as 2 projects with other people over the netz. As a result, work on Space Ballz may have to slow down a bit but I am going to try and stick on it. I like the game and with the recent changes to the core mechanics I really feel like its coming together. One new feature I started working on this weekend very lightly was a 'Roving Snatcher.' This guy will chase you and do what stationary snatchers do. I need to implement a raycasting through a uniform grid function tonight and then I should be set to show him off - now that I think about it there is a little more involved so maybe tomorrow night. The Roving Snatcher should make the game a bit more exciting seeing as there will be no more safe spots.
On top of that, I need to finish Dragon Age. I am at the ending act and its pretty damn exciting.
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