Sins of a Solar WoW
So I've been getting really into PC-gaming again. I started my wow account again after winter break when a friend of mine was just talking about it. I realized how much I missed WoW. I'm not the biggest MMO fan but I really love the action-rpg aspects of the game. I think what truly drove me back was the experience that was trying to love Hellgate: London. The game was such a let down that I wanted to go back to an level grinding game that I actually liked. So now Raj is getting back into WoW too and I've joined him on Uldum as a lvl 21 hunter named Atax (alliance). If you are interested in playing again, look me up!
The other game that has brought me back to my PC is Sins of a Solar Empire. This game is one of the most amazing RTS games I've played in a very long time. Once I got it figured out (which was still fun in its own right) the game exploded into a wave of Krispy-Kream style goodness. For those who don't know, Sins essentially crosses Galactic Civilzations turn-based style games with real-time games like Homeworld. The game is slow-paced but since its not turn-based there is some amount of "reflex" required to make it work. The slow-pacing allows you make actual strategies that evolve during a session then having to be fine-tuned to the point of perfection like other RTS games. And as a bonus, the when your fleet warp jumps...its totally BSG. In fact, I got so nerdy into it that I did something rather stupid. I had my headphones on and for the most part, the apartment was dead silent. My fleet was jumping to defend one of my worlds from the enemy fleet. The moment we dropped out of hyperspace, I yelled at the top of my lungs "LAUNCH THE FIGHTERS!" Laura turned and stared at me for a good 5 minutes. While it was silly as hell, I give the game a lot of credit for even making me do that.
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