Back to the Animation Tool
While working on the first tech demo, I realized I need some new animation data and decided this was the best point to retool the animation editor I had made for my SGP class. The editor fundamentally worked but the code was so garbled up and laid out in a very unfriendly format that I decided to take some of it and move it into a new project. I did some retooling with the buttons and got the basic components working again. It'll take at least 1-2 more days to get it back up and running but the new version is so far a lot friendler then old one to debug!
I've been learning that UI programming can be very tough. There are so many special cases that it can be hard to find a good design that will fit em all and allow you to add more features if you need too. I went with a really basic state system which really breaks down to a few switch statements running behavior in certain spots (Mouse Down events, Mouse Move events, etc). I find that UI stuff can be the most challenging to design since its the most noticeable by the user and they will call you out on everything wrong with it.
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